Chris is an experienced product visionary with a solid understanding of how to meet real-world requirements and improve ROI while providing innovation, balance, challenge, and fun. Proficient in managing local and remote teams, developing game and project prototypes, documentation, and schedules, and highly organized and efficient with project management and leadership skills learned in the commercial software industry, higher education, and active military service.
Chris Keeling has a very particular set of skills — the kind that matches perfectly with his new role as Studio Director for Bohemia Interactive Simulations’ Orlando office. Combining military service and video game development experience, Chris has worked on game titles like Panzer Elite and America’s Army and, just prior to joining BISim, worked at Wargaming.net, where he contributed to Order of War, World of Tanks, World of Warships and more.