CEO, entrepreneur, engineer, inventor, designer, and writer. Transformed business, money, and leadership education for millions of learners, thousands of educators, and many companies using game-based experiential learning. Leading expert in the design of educational games and simulations. Author of three books — Business Superhero, Digital Marketing Superhero, and Budding Entrepreneur. Recently launched the world’s first and only fully game-based training for future business leaders and entrepreneurs as an alternative to business school. Founded and operate businesses in educational technology, toys, social media news and advertising, and metal art and signage. Full bio at Georghiou.com
Are all games educational? Are games a guilty pleasure or an unparalleled learning experience? Here’s the answer using Space Invaders as an example.